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How to Use GitScrum for Growth Engineering Teams?

How to use GitScrum for growth engineering teams?

Manage growth engineering in GitScrum with experiment tracking, funnel optimization tasks, and metrics documentation in NoteVault. Track hypothesis results, coordinate with marketing, measure business impact. Growth teams with structured workflow improve conversion by 30% [Source: Growth Engineering Research 2024].

Growth engineering workflow:

  1. Analyze - Find opportunities
  2. Hypothesize - Form thesis
  3. Prioritize - By impact
  4. Build - Create experiment
  5. Test - Run experiment
  6. Measure - Analyze results
  7. Scale - Roll out wins

Growth labels

LabelPurpose
type-growthGrowth work
funnel-acquisitionNew users
funnel-activationFirst value
funnel-retentionKeep users
funnel-revenueMonetization
funnel-referralVirality
experimentA/B test

Growth columns

ColumnPurpose
BacklogExperiment ideas
PrioritizedReady to build
BuildingDevelopment
RunningActive experiment
AnalyzingReview results
Shipped/KilledDecision made

NoteVault growth docs

DocumentContent
Funnel analysisCurrent state
Experiment logAll experiments
Learning repositoryWhat works
Metric definitionsHow we measure
RoadmapPlanned experiments

Growth experiment template

## Experiment: [name]

### Funnel Stage
- [ ] Acquisition
- [ ] Activation
- [ ] Retention
- [ ] Revenue
- [ ] Referral

### Hypothesis
If we [change], then [metric] will improve by [amount] because [reason].

### ICE Score
- Impact: [1-10]
- Confidence: [1-10]
- Ease: [1-10]
- Score: [average]

### Implementation
- Changes: [description]
- Audience: [who sees it]
- Duration: [how long]

### Results
- Control: [metric]
- Variant: [metric]
- Lift: [%]
- Significance: [%]

### Outcome
[ ] Ship variant
[ ] Keep control
[ ] Iterate
[ ] Inconclusive

### Revenue Impact
[Estimated annual impact]

AARRR funnel

StageMetrics
AcquisitionSignups, CAC
ActivationFirst action
RetentionReturn rate
RevenueARPU, LTV
ReferralReferral rate

ICE prioritization

FactorScore
ImpactExpected lift
ConfidenceLikely to work
EaseEffort required
ScoreAverage of 3

Experiment velocity

MetricTarget
Experiments/month8-12
Win rate20-30%
Time to result2 weeks
Time to ship1 week

Growth metrics

MetricTrack
Conversion ratePer funnel stage
LTVCustomer lifetime value
CACCost per acquisition
Payback periodTime to recover CAC

Quick wins vs big bets

TypeApproach
Quick winShip in days
Medium project1-2 week experiment
Big betMulti-week project

Common growth areas

AreaExperiments
OnboardingReduce friction
PricingOptimize conversion
EmailRe-engagement
ReferralViral loops
RetentionReduce churn

Learning documentation

## Learning: [date]

### Experiment
[Link to experiment]

### Key Finding
[What we learned]

### Applicable To
[Where else this applies]

### Next Steps
[Follow-up actions]

Common growth mistakes

MistakeBetter Approach
No hypothesisClear prediction
Too many changesIsolate variables
Short experimentsSufficient data
Ignoring losersLearn from failures

Growth team metrics

MetricTrack
Experiment velocityPer month
Win rate% successful
Revenue impact$ generated
Funnel improvementStage conversion